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  2. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  3. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    A string is defined as a contiguous sequence of code units terminated by the first zero code unit (often called the NUL code unit). [1] This means a string cannot contain the zero code unit, as the first one seen marks the end of the string. The length of a string is the number of code units before the zero code unit. [1]

  4. Null-terminated string - Wikipedia

    en.wikipedia.org/wiki/Null-terminated_string

    Null-terminated strings require that the encoding does not use a zero byte (0x00) anywhere; therefore it is not possible to store every possible ASCII or UTF-8 string. [ 8 ] [ 9 ] [ 10 ] However, it is common to store the subset of ASCII or UTF-8 – every character except NUL – in null-terminated strings.

  5. Uninitialized variable - Wikipedia

    en.wikipedia.org/wiki/Uninitialized_variable

    The function register_student leaks memory contents because it fails to fully initialize the members of struct student new_student. If we take a closer look, in the beginning, age, semester and student_number are initialized. But the initialization of the first_name and last_name members are incorrect.

  6. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Null function - Wikipedia

    en.wikipedia.org/wiki/Null_function

    In computer science, a null function (or null operator) is a subroutine that leaves the program state unchanged. When it is part of the instruction set of a processor, it is called a NOP or NOOP (No OPeration). Mathematically, a (computer) function is null if and only if its execution leaves the program state unchanged.

  9. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]