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  2. File:High School Geometry Problem Solving.pdf - Wikipedia

    en.wikipedia.org/wiki/File:High_School_Geometry...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses ...

  3. FEATool Multiphysics - Wikipedia

    en.wikipedia.org/wiki/FEATool_Multiphysics

    FEATool Multiphysics is a fully integrated physics and PDE simulation environment where the modeling process is subdivided into six steps; preprocessing (CAD and geometry modeling), mesh and grid generation, physics and PDE specification, boundary condition specification, solution, and postprocessing and visualization.

  4. Geometric modeling - Wikipedia

    en.wikipedia.org/wiki/Geometric_modeling

    Geometric modeling is a branch of applied mathematics and computational geometry that studies methods and algorithms for the mathematical description of shapes.The shapes studied in geometric modeling are mostly two- or three-dimensional (solid figures), although many of its tools and principles can be applied to sets of any finite dimension.

  5. Minimal model program - Wikipedia

    en.wikipedia.org/wiki/Minimal_model_program

    Castelnuovo's theorem implies that to construct a minimal model for a smooth surface, we simply contract all the −1-curves on the surface, and the resulting variety Y is either a (unique) minimal model with K nef, or a ruled surface (which is the same as a 2-dimensional Fano fiber space, and is either a projective plane or a ruled surface ...

  6. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.

  7. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    Many of these problems are easily solvable provided that other geometric transformations are allowed; for example, neusis construction can be used to solve the former two problems. In terms of algebra , a length is constructible if and only if it represents a constructible number , and an angle is constructible if and only if its cosine is a ...