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ISO/IEC/IEEE 29119 Software and systems engineering -- Software testing [1] is a series of five international standards for software testing.First developed in 2007 [2] and released in 2013, the standard "defines vocabulary, processes, documentation, techniques, and a process assessment model for testing that can be used within any software development lifecycle."
A test strategy is an outline that describes the testing approach of the software development cycle. The purpose of a test strategy is to provide a rational deduction from organizational, high-level objectives to actual test activities to meet those objectives from a quality assurance perspective. The creation and documentation of a test ...
Strategic assumptions surfacing and testing (SAST) is a method for approaching ill-structured problems. It can be applied as a dialectical approach to policy and planning. An ill-structured problem may alternatively be also labelled as a wicked problem. SAST may be applied as a technique of systems thinking.
IEEE 829-2008, also known as the 829 Standard for Software and System Test Documentation, was an IEEE standard that specified the form of a set of documents for use in eight defined stages of software testing and system testing, each stage potentially producing its own separate type of document. The standard specified the format of these ...
A test plan is usually prepared by or with significant input from test engineers. [1] Depending on the product and the responsibility of the organization to which the test plan applies, a test plan may include a strategy for one or more of the following: Design verification or compliance test – to be performed during the development or ...
Orthogonal array testing works on the premise of selecting a subset of test cases from a large pool of potential inputs. This selection is based on statistical methods to ensure that the chosen subset represents the whole input space. As a result, serious bugs can be identified while the number of tests necessary to do so is greatly reduced.
Shift-left testing. Shift-left testing[1] is an approach to software testing and system testing in which testing is performed earlier in the lifecycle (i.e. moved left on the project timeline). It is the first half of the maxim "test early and often". [2] It was coined by Larry Smith in 2001. [3][4]
RITE Method. RITE Method, for Rapid Iterative Testing and Evaluation, [1] typically referred to as "RITE" testing, is an iterative usability method. It was defined by Michael Medlock, Dennis Wixon, Bill Fulton, Mark Terrano and Ramon Romero. It has been publicly championed by Dennis Wixon [2] while working in the games space for Microsoft.