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4D-RCS Reference Model Architecture: developed by James Albus at NIST is a reference model architecture that provides a theoretical foundation for designing, engineering, integrating intelligent systems software for unmanned ground vehicles. [8] ACT-R: developed at Carnegie Mellon University under John R. Anderson. Extended Artificial Memory
Soar [1] is a cognitive architecture, [2] originally created by John Laird, Allen Newell, and Paul Rosenbloom at Carnegie Mellon University.. The goal of the Soar project is to develop the fixed computational building blocks necessary for general intelligent agents – agents that can perform a wide range of tasks and encode, use, and learn all types of knowledge to realize the full range of ...
Spaun ("Semantic Pointer Architecture Unified Network") is a cognitive architecture pioneered by Chris Eliasmith of the University of Waterloo Centre for Theoretical Neuroscience. [1] It consists of 2.5 million simulated neurons organized into subsystems that resemble specific brain regions, such as the prefrontal cortex , basal ganglia , and ...
In the field of computational neuroscience, brain simulation is the concept of creating a functioning computer model of a brain or part of a brain. [1] Brain simulation projects intend to contribute to a complete understanding of the brain, and eventually also assist the process of treating and diagnosing brain diseases .
The FMRIB Software Library, abbreviated FSL, is a software library containing image analysis and statistical tools for functional, structural and diffusion MRI brain imaging data. FSL is available as both precompiled binaries and source code for Apple and PC computers. It is freely available for non-commercial use.
Software architects utilize architectural models to facilitate communication and obtain peer feedback. Some key elements in a software architectural model include: Rich: For the viewpoint in question, there should be sufficient information to describe the area in detail. The information should not be lacking or vague. The goal is to minimize ...
Copycat's architecture is tripartite, consisting of a slipnet, a working area (also called workspace, similar to blackboard systems), and the coderack (with the codelets). The slipnet is a network composed of nodes, which represent permanent concepts, and weighted links, which are relations, between them.
An Introduction to Software Architecture [1] describes it as such "We are still far from having a well-accepted taxonomy of such architectural paradigms, let alone a fully-developed theory of software architecture. But we can now clearly identify a number of architectural patterns, or styles, that currently form the basic repertoire of a ...