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The Assassin's Creed series is a collection of novels by various authors, set within the fictional universe of the Assassin's Creed video game franchise created by Ubisoft. The books are set across various time periods and, like the games, revolve around the secret war fought for centuries between the Assassin Brotherhood and the Templar Order.
Assassin's Creed: Valhalla – Forgotten Myths is a three-part comic book miniseries which serves as a prequel to the Dawn of Ragnarök expansion for Assassin's Creed Valhalla, depicting the events that led to Baldr's capture by the Muspels. The miniseries is written by Alex Freed, with art by Martín Túnica, and was published by Dark Horse ...
Assassin's Creed: The Americas Collection (American title) / Assassin's Creed: Birth of a New World – The American Saga (European title): Developed by Ubisoft Montreal, features Assassin's Creed III, Assassin's Creed: Liberation HD and Assassin's Creed IV: Black Flag. It was released for Windows, PlayStation 3, and Xbox 360 on October 3, 2014 ...
Vincent Hammond portrayed Grendel in Graham Baker's film Beowulf (1999). Among the artistic liberties taken in this version set in a post-apocalyptic future, Grendel is depicted as an armored creature with jagged fangs and clawed hands and feet, and he's stated to be the son of Hrothgar and he is shown to be capable of rendering himself partially invisible in a Predator-like manner.
Assassin's Creed, also known as Assassin's Creed: Assassins, is a comic book series published by Titan Comics. [1] Set in the fictional universe of Ubisoft's Assassin's Creed video game series, the comic follows the same premise as the games, involving a millennia-old struggle between the Assassin Brotherhood, who fight for peace and freedom, and the Templar Order, who believe in peace through ...
Assassin’s Creed Shadows plays out through the dueling perspectives of both Yasuke and Naoe. Their stories start to collide in 1579, the year that the son of feudal lord Oda Nobunaga, the ...
The novel and its plot were the inspiration for the popular Assassin's Creed series of video games. [3] Many elements of the book's plot can be found in the first game, and the phrase from the novel under an alternative translation: "nothing is true; everything is permitted" is the guiding principle of the game's Assassin Brotherhood—who are the descendants of the Ismaili Hashashin.
"Try to see the good in people." "Come on − he can't be that bad." "You should be grateful to even be in a relationship." If you've heard these phrases before, chances are you've been bright sided.