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  2. Floor and ceiling functions - Wikipedia

    en.wikipedia.org/wiki/Floor_and_ceiling_functions

    Given real numbers x and y, integers m and n and the set of integers, floor and ceiling may be defined by the equations ⌊ ⌋ = {}, ⌈ ⌉ = {}. Since there is exactly one integer in a half-open interval of length one, for any real number x, there are unique integers m and n satisfying the equation

  3. Bitwise operations in C - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operations_in_C

    It shifts each bit in its left-hand operand to the left by the number of positions indicated by the right-hand operand. It works opposite to that of right shift operator. Thus by doing ch << 1 in the above example (11100101) we have 11001010. Blank spaces generated are filled up by zeroes as above.

  4. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    The arc4random family of random number functions are not defined in POSIX standard, but is found in some common libc implementations. It used to refer to the keystream generator of a leaked version of RC4 cipher (hence " a lleged RC4 "), but different algorithms, usually from other ciphers like ChaCha20 , have been implemented since using the ...

  5. Additive inverse - Wikipedia

    en.wikipedia.org/wiki/Additive_inverse

    In a vector space, the additive inverse −v (often called the opposite vector of v) has the same magnitude as v and but the opposite direction. [11] In modular arithmetic, the modular additive inverse of x is the number a such that a + x ≡ 0 (mod n) and always exists. For example, the inverse of 3 modulo 11 is 8, as 3 + 8 ≡ 0 (mod 11).

  6. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    All logical operators exist in C and C++ and can be overloaded in C++, albeit the overloading of the logical AND and logical OR is discouraged, because as overloaded operators they behave as ordinary function calls, which means that both of their operands are evaluated, so they lose their well-used and expected short-circuit evaluation property ...

  7. Brent's method - Wikipedia

    en.wikipedia.org/wiki/Brent's_method

    The idea to combine the bisection method with the secant method goes back to Dekker (1969).. Suppose that we want to solve the equation f(x) = 0.As with the bisection method, we need to initialize Dekker's method with two points, say a 0 and b 0, such that f(a 0) and f(b 0) have opposite signs.

  8. Combinatorial number system - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_number_system

    Finding the number N, using the formula above, from the k-combination (c k, ..., c 2, c 1) is also known as "ranking", and the opposite operation (given by the greedy algorithm) as "unranking"; the operations are known by these names in most computer algebra systems, and in computational mathematics. [2] [3]

  9. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...