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  2. "The Bro trait" and other new emotions in The Sims 4 - AOL

    www.aol.com/news/2014-09-04-the-bro-trait-and...

    In the first "The Sims", which was released in early 2000, your Sim was able to gauge their feelings on six different attributes: Hunger, Comfort, Hygiene, Bladder, Room, Fun, Energy, and Social.

  3. The Sims 4 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_4

    This is an accepted version of this page This is the latest accepted revision, reviewed on 21 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...

  4. Temperament and Character Inventory - Wikipedia

    en.wikipedia.org/wiki/Temperament_and_Character...

    The Temperament and Character Inventory (TCI) is an inventory for personality traits devised by Cloninger et al. [1] It is closely related to and an outgrowth of the Tridimensional Personality Questionnaire (TPQ), and it has also been related to the dimensions of personality in Zuckerman's alternative five and Eysenck's models [2] and those of the five factor model.

  5. Openness to experience - Wikipedia

    en.wikipedia.org/wiki/Openness_to_experience

    Openness to experience is one of the domains which are used to describe human personality in the Five Factor Model. [1] [2] Openness involves six facets, or dimensions: active imagination (fantasy), aesthetic sensitivity, attentiveness to inner feelings, preference for variety (adventurousness), intellectual curiosity, and challenging authority (psychological liberalism). [3]

  6. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game.

  7. Cool (aesthetic) - Wikipedia

    en.wikipedia.org/wiki/Cool_(aesthetic)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 21 January 2025. Attitude, behavior, appearance, or style which is generally admired "Coolness" redirects here. For the reciprocal of temperature, see thermodynamic beta. Look up cool in Wiktionary, the free dictionary. Coolness, or being cool, is the aesthetic quality of something (such as attitude ...

  8. Feminine beauty ideal - Wikipedia

    en.wikipedia.org/wiki/Feminine_beauty_ideal

    Skin color contrast has been identified as a feminine beauty standard observed across multiple cultures. [7] Women tend to have darker eyes and lips than men, especially relative to the rest of their facial features, and this attribute has been associated with female attractiveness and femininity, [7] yet it also decreases male attractiveness according to one study. [8]

  9. Chinese ideals of female beauty - Wikipedia

    en.wikipedia.org/wiki/Chinese_ideals_of_female...

    [3] [4] Similarly, pale, ivory skin, and a slim body figure have historical implications as being a physical representation of wealth and affluence. More recently, however, tan skin has emerged as the preferred beauty ideal among some younger Chinese women, who view their tan skin as healthier and more attractive than pale skin.