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  2. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]

  3. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    ADINA - engineering simulation software for structural, fluid, heat transfer, and multiphysics problems. ACSL and acslX - an advanced continuous simulation language. Algodoo - 2D physics simulator focused on the education market that is popular with younger users.

  4. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics.It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [4] for his work on Bullet.

  5. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    Rapier [7] [8] - a 2D and 3D physics engine written in Rust; Siconos Modeling and the simulation of mechanical systems with contact, impact and Coulomb's friction; SOFA (Simulation Open Framework Architecture) Tokamak physics engine; Public domain. Phyz (Dax Phyz) - 2.5D physics simulator/editor. Closed source/limited free distribution. Digital ...

  6. Physical simulation - Wikipedia

    en.wikipedia.org/wiki/Physical_simulation

    In computer science, a program called a physics engine is used to model the behaviors of objects in space. These engines allow simulation of the way bodies of many types are affected by a variety of physical stimuli. They are also used to create Dynamical simulations without having to know anything about physics. Physics engines are used ...

  7. Verge3D - Wikipedia

    en.wikipedia.org/wiki/Verge3D

    The physics module can be linked separately to enable collision detection, dynamically moving objects, support for characters and vehicles, springs, ropes and cloth simulation. [ 27 ] [ 28 ] As of version 2.11, simple physics simulations can be created and controlled without coding via Puzzles, the visual programming system used by Verge3D.