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  2. Include directive - Wikipedia

    en.wikipedia.org/wiki/Include_directive

    Generally, for C/C++ the include directive is used to include a header file, but can include any file. Although relatively uncommon, it is sometimes used to include a body file such as a .c file. The include directive can support encapsulation and reuse. Different parts of a system can be segregated into logical groupings yet rely on one ...

  3. Precompiled header - Wikipedia

    en.wikipedia.org/wiki/Precompiled_header

    In computer programming, a precompiled header (PCH) is a (C or C++) header file that is compiled into an intermediate form that is faster to process for the compiler.Usage of precompiled headers may significantly reduce compilation time, especially when applied to large header files, header files that include many other header files, or header files that are included in many translation units.

  4. include guard - Wikipedia

    en.wikipedia.org/wiki/Include_guard

    In the event that header file is included a second time, the #include guard will prevent the actual code within that header from being compiled. An alternative to #include guards is #pragma once . This non-standard but commonly supported directive among C and C++ compilers has the same purpose as an #include guard, but has less code and does ...

  5. Translation unit (programming) - Wikipedia

    en.wikipedia.org/wiki/Translation_unit_(programming)

    Files intended to be included typically have a .h suffix ( .hpp or .hh are also used for C++, but .h is the most common even for C++), and generally do not contain function or variable definitions to avoid name conflicts when headers are included in multiple source files, as is often the case. Header files can be, and often are, included in ...

  6. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  7. windows.h - Wikipedia

    en.wikipedia.org/wiki/Windows.h

    windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>

  8. C preprocessor - Wikipedia

    en.wikipedia.org/wiki/C_preprocessor

    But the preprocessor includes a file regardless of the extension. In fact, sometimes code includes .c or .cpp files. To prevent including the same file multiple times which often leads to a compiler error, a header file typically contains an include guard or if supported by the preprocessor #pragma once to prevent multiple inclusion.

  9. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.