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  2. Microsoft Windows library files - Wikipedia

    en.wikipedia.org/.../Microsoft_Windows_library_files

    COMCTL32.DLL implements a wide variety of standard Windows controls, such as File Open, Save, and Save As dialogs, progress bars, and list views. It calls functions from both USER32.DLL and GDI32.DLL to create and manage the windows for these UI elements, place various graphic elements within them, and collect user input.

  3. Dynamic-link library - Wikipedia

    en.wikipedia.org/wiki/Dynamic-link_library

    A dynamic-link library (DLL) is a shared library in the Microsoft Windows or OS/2 operating system. A DLL can contain executable code (functions), data, and resources. A DLL file often has file extension.dll even though this is not required. The extension is sometimes used to describe the content of the file.

  4. Portable Executable - Wikipedia

    en.wikipedia.org/wiki/Portable_Executable

    Over time, the PE format has grown with the Windows platform. Notable extensions include the .NET PE format for managed code, PE32+ for 64-bit address space support, and a specialized version for Windows CE. To determine whether a PE file is intended for 32-bit or 64-bit architectures, one can examine the Machine field in the IMAGE_FILE_HEADER. [6]

  5. Dynamic linker - Wikipedia

    en.wikipedia.org/wiki/Dynamic_linker

    Dynamic-link library, or DLL, is Microsoft's implementation of the shared library concept in the Microsoft Windows and OS/2 operating systems.These libraries usually have the file extension DLL, OCX (for libraries containing ActiveX controls), or DRV (for legacy system drivers).

  6. Executable and Linkable Format - Wikipedia

    en.wikipedia.org/wiki/Executable_and_Linkable_Format

    An ELF file has two views: the program header shows the segments used at run time, whereas the section header lists the set of sections. In computing , the Executable and Linkable Format [ 2 ] ( ELF , formerly named Extensible Linking Format ) is a common standard file format for executable files, object code , shared libraries , and core dumps .

  7. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.

  8. Side-by-side assembly - Wikipedia

    en.wikipedia.org/wiki/Side-by-side_assembly

    Side-by-side assembly (SxS, or WinSxS on Microsoft Windows) technology is a standard for executable files in Windows 98 Second Edition, Windows 2000, and later versions of Windows that attempts to alleviate problems (collectively known as "DLL Hell") that arise from the use of dynamic-link libraries (DLLs) in Microsoft Windows.

  9. Component Object Model - Wikipedia

    en.wikipedia.org/wiki/Component_Object_Model

    A COM object can be created without type library information; with only a path to the DLL file and CLSID. A client can use the COM DLL function DllGetClassObject with the CLSID and IID_IClassFactory to create an instance of a factory object. The client can then use the factory object's CreateInstance to create an instance. [19]

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