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This is a list of Dungeons & Dragons fiction in the form of novels and short stories. Dungeons & Dragons has multiple official fictional settings and with it many novels and other fiction releases for each of these settings.
Gord the Rogue is the protagonist in a series of fantasy novels and short stories written by Gary Gygax. Gygax originally wrote the novels and short stories to promote his World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game. After he left TSR, Gygax continued to write Gord the Rogue novels for several years.
This series contains a trilogy of novels written by Richard Lee Byers, as well as two anthologies of short stories written by various authors. The series explores the ancient secrets of dragons and their society. [2] The Rage, by Richard Lee Byers (paperback, April 2004, ISBN 978-0-7869-3187-3)
Continued in the short story The Eight from Dragons of Time. The Annotated Legends: Margaret Weis and Tracy Hickman: September 2003: ISBN 0-7869-2992-8: Dragonlance Legends: New edition Redemption: Jean Rabe: October 2003: ISBN 0-7869-3006-3: Dhamon Saga/Dragons of a New Age: The story is continued in The Lake of Death from the Age of Mortals ...
While Dungeons & Dragons was popular in the 1980s, since then it has significantly leveled up in cultural cachet. ... And that story is one that binds players to each other in ways that you might ...
This is a list of the published novels set in the fantasy world of Dark Sun, which was originally a campaign setting for the role-playing game Dungeons & Dragons. Please refer to the main Dark Sun article for further information. Prism Pentad – Troy Denning. The Verdant Passage (October 1991), (ISBN 1-56076-121-0)
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
Based upon Norton's first experience at playing the Dungeons & Dragons game, it told the story of seven gamers who were drawn into a fantasy setting. The sequel, Return to Quag Keep (2006), was published after Norton had died in 2005. [1] A series of authorized novels began in the early 1980s with a survey of Advanced Dungeons & Dragons players.