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  2. Video game preservation - Wikipedia

    en.wikipedia.org/wiki/Video_game_preservation

    Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation.Such preservation efforts include archiving development source code and art assets, digital copies of video games, emulation of video game hardware, maintenance and preservation of specialized video game hardware such as arcade games and video game ...

  3. Retrogaming - Wikipedia

    en.wikipedia.org/wiki/Retrogaming

    Retrogaming, also known as classic gaming and old school gaming, is the playing and collection of personal computers, consoles, and video games from earlier decades. Usually, retrogaming is based upon systems that are outmoded or discontinued, although ported retrogaming allows games to be played on modern hardware via ports , emulations or ...

  4. Arcade Archives - Wikipedia

    en.wikipedia.org/wiki/Arcade_Archives

    Arcade Archives [a] is a series of emulated arcade games from the late 1970s, 1980s, 1990s, and early 2000s for PlayStation 4, Xbox One, Microsoft Windows, and Nintendo Switch, published by Hamster Corporation.

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In 2008 a back-up with the source code of all Infocom's video games appeared from an anonymous Infocom source and was archived by the Internet Archive's Jason Scott. [ 264 ] [ 265 ] [ 266 ] On May 5, 2020, the Massachusetts Institute of Technology uploaded to GitHub the source code for 1977–1978 versions and 1977/1989 binaries of Zork . [ 267 ]

  6. Golden age of arcade video games - Wikipedia

    en.wikipedia.org/wiki/Golden_age_of_arcade_video...

    By 1982, video games accounted for 87% of the $8.9 billion in commercial games sales in the United States. [18] In 1982, the arcade video game industry's revenue in quarters was estimated at $8 billion [19] surpassing the annual gross revenue of both pop music ($4 billion) and Hollywood films ($3 billion) combined that year.

  7. Video Game History Foundation - Wikipedia

    en.wikipedia.org/wiki/Video_Game_History_Foundation

    The Foundation launched its Video Game Source Project in October 2020, an effort to collect the original source code and other assets for classic video games which it will house in its archives and make available for researchers. [12] The first two games added to this include The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. [13]

  8. Sega Genesis Classics - Wikipedia

    en.wikipedia.org/wiki/Sega_Genesis_Classics

    Sega Genesis Classics (released as Sega Mega Drive Classics in PAL regions) [a] is a series of compilations featuring Sega Genesis video games released for Windows, Linux, macOS, PlayStation 4, Xbox One and Nintendo Switch. The collections are split into "Volumes", with the first four receiving both physical and digital releases and the fifth ...

  9. List of Electronic Arts games: 1983–1999 - Wikipedia

    en.wikipedia.org/wiki/List_of_Electronic_Arts...

    This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software. Only versions of games developed or published by EA, as well as those versions' years of release, are ...