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Pac-Man (1980). The 1980s was the second decade in the industry's history.It was a decade of highs and lows for video games.The decade began amidst a boom in the arcade video game business with the golden age of arcade video games, the Atari 2600's dominance of the home console market during the second generation of video game consoles, and the rising influence of home computers.
Pages in category "1980 video games" The following 124 pages are in this category, out of 124 total. ... Computer Ambush; Computer Bismarck; Computer Conflict; Cosmic ...
1980 (NA) Rogue: Michael Toy, et al. Various: Fantasy: UNIX: Roguelike: This was the beginning of roguelike computer games. For further developments see Chronology of roguelike video games. US 1980 (NA) Dunjonquest: Hellfire Warrior: Epyx: Epyx: Fantasy: APPII TRS80 PET: Dungeon crawl: Sequel to Temple of Apshai: US 1980 (NA) Odyssey: The ...
Computer. December – Infocom releases its first game, Zork (later called Zork I), which begins the Zork series. The mainframe game Rogue is written by Michael Toy, Glenn Wichman, and Ken Arnold, eventually spawning a crowded genre of Roguelike games. Edu-Ware releases The Prisoner for the Apple II, loosely based upon the 1960s TV series of ...
1980 Brandon Rigney III The Alternate Source Meteor Mission II: Big Five Software: Lunar Rescue clone Microchess 1.5: Peter R. Jennings: Midway Campaign: Avalon Hill Software: Module Man: Monster Mash & Battleship: 1980 Micro-80 Inc. Monty Plays Monopoly: Motorcycle Jump: Mystery Fun House Scott Adams Adventure International Text Based ...
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software. Only versions of games developed or published by EA, as well as those versions' years of release, are ...
Around this time, the home video game industry (second-generation video game consoles and early home computer games) emerged as "an outgrowth of the widespread success of video arcades". [13] In 1980, the U.S. arcade video game industry's revenue generated from quarters tripled to $2.8 billion. [14]