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  2. Trapezoid - Wikipedia

    en.wikipedia.org/wiki/Trapezoid

    A right trapezoid (also called right-angled trapezoid) has two adjacent right angles. [15] Right trapezoids are used in the trapezoidal rule for estimating areas under a curve. An acute trapezoid has two adjacent acute angles on its longer base edge. An obtuse trapezoid on the other hand has one acute and one obtuse angle on each base.

  3. Romberg's method - Wikipedia

    en.wikipedia.org/wiki/Romberg's_method

    After trapezoid rule estimates are obtained, Richardson extrapolation is applied. For the first iteration the two piece and one piece estimates are used in the formula ⁠ 4 × (more accurate) − (less accurate) / 3 ⁠. The same formula is then used to compare the four piece and the two piece estimate, and likewise for the higher estimates

  4. Trapezoidal rule - Wikipedia

    en.wikipedia.org/wiki/Trapezoidal_rule

    In calculus, the trapezoidal rule (also known as the trapezoid rule or trapezium rule) [a] is a technique for numerical integration, i.e., approximating the definite integral: (). The trapezoidal rule works by approximating the region under the graph of the function f ( x ) {\displaystyle f(x)} as a trapezoid and calculating its area.

  5. Trapezoidal rule (differential equations) - Wikipedia

    en.wikipedia.org/wiki/Trapezoidal_rule...

    Suppose that we want to solve the differential equation ′ = (,). The trapezoidal rule is given by the formula + = + ((,) + (+, +)), where = + is the step size. [1]This is an implicit method: the value + appears on both sides of the equation, and to actually calculate it, we have to solve an equation which will usually be nonlinear.

  6. Gambling mathematics - Wikipedia

    en.wikipedia.org/wiki/Gambling_mathematics

    The mathematics of gambling is a collection of probability applications encountered in games of chance and can get included in game theory.From a mathematical point of view, the games of chance are experiments generating various types of aleatory events, and it is possible to calculate by using the properties of probability on a finite space of possibilities.

  7. Treasure Mountain! - Wikipedia

    en.wikipedia.org/wiki/Treasure_Mountain!

    All the games in this series are math and reading comprehension oriented educational adventure games aimed at younger children. Games in the treasure series all have the same three stage gameplay format where a special object, whose location can be deduced by answering questions, is needed to reach the next stage.

  8. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]

  9. Pattern Blocks - Wikipedia

    en.wikipedia.org/wiki/Pattern_blocks

    Pattern blocks were developed, along with a Teacher's Guide to their use, [1] at the Education Development Center in Newton, Massachusetts as part of the Elementary Science Study (ESS) project. [5] The first Trial Edition of the Teacher's Guide states: "Work on Pattern Blocks was begun by Edward Prenowitz in 1963.