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  2. Stability derivatives - Wikipedia

    en.wikipedia.org/wiki/Stability_derivatives

    Stability derivatives, and also control derivatives, are measures of how particular forces and moments on an aircraft change as other parameters related to stability change (parameters such as airspeed, altitude, angle of attack, etc.). For a defined "trim" flight condition, changes and oscillations occur in these parameters.

  3. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  4. Limits of stability - Wikipedia

    en.wikipedia.org/wiki/Limits_of_stability

    Movement Velocity (MVL): The average speed at which the COG shifts. [6]: 26–27 EndPoint Excursions (EPE): The distance willingly covered by the subject in their very first attempt towards the target, expressed as a percentage. [6]: 26–27 Maximum Excursions (MXE): The amount of distance the subject actually covered or moved their COG.

  5. External ballistics - Wikipedia

    en.wikipedia.org/wiki/External_ballistics

    An average retardation coefficient can be calculated for any given slope constant factor if velocity data points are known and distance between said velocity measurements is known. Obviously this is true only within the same flight regime.

  6. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Segment four's time period (constant velocity) varies with distance between the two positions. If this distance is so small that omitting segment four would not suffice, then segments two and six (constant acceleration) could be equally reduced, and the constant velocity limit would not be reached.

  7. Verlet integration - Wikipedia

    en.wikipedia.org/wiki/Verlet_integration

    Verlet integration (French pronunciation:) is a numerical method used to integrate Newton's equations of motion. [1] It is frequently used to calculate trajectories of particles in molecular dynamics simulations and computer graphics.

  8. Finite difference method - Wikipedia

    en.wikipedia.org/wiki/Finite_difference_method

    Large time steps are useful for increasing simulation speed in practice. However, time steps which are too large may create instabilities and affect the data quality. [3] [4] The von Neumann and Courant-Friedrichs-Lewy criteria are often evaluated to determine the numerical model stability. [3] [4] [5] [6]

  9. Time derivative - Wikipedia

    en.wikipedia.org/wiki/Time_derivative

    Many other fundamental quantities in science are time derivatives of one another: force is the time derivative of momentum; power is the time derivative of energy; electric current is the time derivative of electric charge; and so on. A common occurrence in physics is the time derivative of a vector, such as velocity or displacement. In dealing ...