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Call of Duty: Modern Warfare III is a 2023 first-person shooter game developed by Sledgehammer Games and published by Activision.It is the twentieth installment of the Call of Duty series and is the third entry in the rebooted Modern Warfare sub-series, following Call of Duty: Modern Warfare II (2022).
"Shipment" is a multiplayer map in the Call of Duty series of first-person shooter video games published by Activision. Originally set in a shipping yard outside of Chernobyl, the maps design is a small, compact square with numerous shipping containers inside, some of which the player can traverse through. This creates a design consisting of an ...
The downloadable content (DLC) available for Modern Warfare 3 is an assortment of additional multiplayer maps, Special Ops missions, and Face-Off Maps that came as part of the Call of Duty ELITE Premium membership. Downloadable content was split into four unique "Content Collections," each with 2-3 content packs.
Sledgehammer Games second logo (2021–2023) In May 2021, Sledgehammer announced the opening of a new studio in Toronto, Canada. [3] [24] [25] By August 2021, Sledgehammer Games employed over 450 people, with over 150 people working at Sledgehammer Games Melbourne and just over 10 people working at Sledgehammer Games Toronto. [1]
"Nuketown" is a multiplayer map originating from Call of Duty: Black Ops (2010), a first-person shooter game developed by Treyarch and published by Activision.The map takes place in a nuclear test town in the deserts of Nevada, and is based on real-world nuclear test sites constructed by the United States in the 1950s.
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Infinity Ward was founded as an independent game studio by Grant Collier, Jason West, and Vince Zampella in 2002, with a publishing agreement with Activision. [8] [4] The studio was formed by several members of 2015 Games, LLC., the studio that developed the successful Medal of Honor: Allied Assault for Electronic Arts (EA) in 2002.
Call of Duty: Modern Warfare 3 (2011) utilizes an improved version of the IW 4.0 engine. Improvements on the engine allowed better streaming technology which allowed larger regions for the game while running at a minimum of 60 frames per second. Further improvements to the audio and lighting engines were made in this version.