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The U.S. Federal Communication Commission found that Genshin Impact improperly targeted loot boxes to players under 16 years old with the use of dark patterns and failed to properly disclose the odds of acquiring certain items from loot boxes. MiHoYo settled with the FCC in January 2025 for $50 million and stated it planned significant changes ...
On July 26, 2024, SAG-AFTRA (Screen Actors Guild – American Federation of Television and Radio Artists) initiated a labor strike involving the union’s voice actors and motion capture artists against American video game companies signed to the union’s Interactive Media Agreements over failed renegotiation terms of the contract that had expired in November 2022.
Genshin Impact [b] is a 2020 action role-playing game produced by MiHoYo/HoYoverse. [ c ] The game features an anime -style open world environment and an action-based battle system using elemental magic and character-switching.
A separate lawsuit using information discovered by DFEH was filed by attorney Lisa Bloom on behalf of a current employee going as "Jane Doe" asserting that she faced discrimination and harassment at Activision Blizzard, was discouraged from reporting incidents to management, and faced repercussions in her employment status when she did report ...
Now, X has agreed to settle the lawsuit for about $10 million dollars, the Wall Street Journal and CNBC reported. Earlier this year, Meta agreed to pay $25 million to settle its lawsuit.
MiHoYo Co., Ltd. [note 1] is a Chinese video game development and publishing company founded in 2012 and headquartered in Shanghai.The company is best known for developing the Honkai franchise, Tears of Themis, Genshin Impact, and Zenless Zone Zero.
The lawsuit says the NFL's decision to bar teams on Bluesky is a "financial matter," citing "published reports." The Sports Business Journal reported last month that the league wants a paid ...
On 25 October 2019, the National Press and Publication Administration issued the "Notice of the State Press and Publication Administration on Preventing Minors from Becoming Addicted to Online Games" [4] which stipulates that online gaming enterprises are not allowed to provide gaming services to minors between 10:00 p.m. and 8:00 a.m. Additionally, it restricts gaming service durations for ...