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  2. Handshake (computing) - Wikipedia

    en.wikipedia.org/wiki/Handshake_(computing)

    Handshaking is a technique of communication between two entities. However, within TCP/IP RFCs, the term "handshake" is most commonly used to reference the TCP three-way handshake. For example, the term "handshake" is not present in RFCs covering FTP or SMTP. One exception is Transport Layer Security, TLS, setup, FTP RFC 4217.

  3. Transmission Control Protocol - Wikipedia

    en.wikipedia.org/wiki/Transmission_Control_Protocol

    The window scale option is used only during the TCP 3-way handshake. The window scale value represents the number of bits to left-shift the 16-bit window size field when interpreting it. The window scale value can be set from 0 (no shift) to 14 for each direction independently.

  4. TCP offload engine - Wikipedia

    en.wikipedia.org/wiki/TCP_offload_engine

    TCP is a connection-oriented protocol which adds complexity and processing overhead. These aspects include: Connection establishment using the "3-way handshake" (SYNchronize; SYNchronize-ACKnowledge; ACKnowledge). Acknowledgment of packets as they are received by the far end, adding to the message flow between the endpoints and thus the ...

  5. Comparison of file transfer protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_file...

    A packet-switched network transmits data that is divided into units called packets.A packet comprises a header (which describes the packet) and a payload (the data). The Internet is a packet-switched network, and most of the protocols in this list are designed for its protocol stack, the IP protocol suite.

  6. Sockstress - Wikipedia

    en.wikipedia.org/wiki/Sockstress

    Create a connection to a listening socket and upon 3 way handshake (inside last ACK) set a window size of 4 bytes, then create an ACK/PSH packet with a TCP payload (into a window that is hopefully large enough to accept it) with a window still set to 4 bytes.

  7. HTTP - Wikipedia

    en.wikipedia.org/wiki/HTTP

    Such persistent connections reduce request latency perceptibly because the client does not need to re-negotiate the TCP 3-Way-Handshake connection after the first request has been sent. Another positive side effect is that, in general, the connection becomes faster with time due to TCP's slow-start-mechanism.

  8. SYN flood - Wikipedia

    en.wikipedia.org/wiki/SYN_flood

    The three-way handshake is correctly performed. SYN Flood. The attacker (Mallory, green) sends several packets but does not send the "ACK" back to the server. The connections are hence half-opened and consuming server resources. Legitimate user Alice (purple) tries to connect, but the server refuses to open a connection, a denial of service.

  9. Stream Control Transmission Protocol - Wikipedia

    en.wikipedia.org/wiki/Stream_Control...

    The Stream Control Transmission Protocol (SCTP) is a computer networking communications protocol in the transport layer of the Internet protocol suite.Originally intended for Signaling System 7 (SS7) message transport in telecommunication, the protocol provides the message-oriented feature of the User Datagram Protocol (UDP), while ensuring reliable, in-sequence transport of messages with ...