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  2. Zero-sum game - Wikipedia

    en.wikipedia.org/wiki/Zero-sum_game

    A zero-sum game is also called a strictly competitive game, while non-zero-sum games can be either competitive or non-competitive. Zero-sum games are most often solved with the minimax theorem which is closely related to linear programming duality, [5] or with Nash equilibrium. Prisoner's Dilemma is a classic non-zero-sum game. [6]

  3. Glossary of economics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_economics

    A school of thought based around low levels of regulation and taxation, minimal public services, strong private property rights, contract enforcement, overall ease of doing business, and low barriers to free trade. annual effective discount rate (AER) The amount of interest paid or earned as a percentage of the balance at the end of the annual ...

  4. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    In zero-sum games, the total benefit goes to all players in a game, for every combination of strategies, and always adds to zero (more informally, a player benefits only at the equal expense of others). [20] Poker exemplifies a zero-sum game (ignoring the possibility of the house's cut), because one wins exactly the amount one's opponents lose.

  5. List of acrobatic activities - Wikipedia

    en.wikipedia.org/wiki/List_of_acrobatic_activities

    Gymnastics – Sport that includes physical exercises requiring balance, strength, flexibility, agility, coordination, and endurance. Hooping – Manipulation of and artistic movement or dancing with a hoop (or hoops). Juggling – Physical skill, performed by a juggler, involving the manipulation of objects for recreation, entertainment, art ...

  6. Keep away - Wikipedia

    en.wikipedia.org/wiki/Keep_away

    Keep Away, also called Monkey in the Middle, Piggy in the Middle, Pickle in a Dish, or Pickle in the Middle, or Monkey, is a children's game in which two or more players must pass a ball to one another, while another player (in the middle) attempts to intercept it.

  7. Zero-sum thinking - Wikipedia

    en.wikipedia.org/wiki/Zero-sum_thinking

    Zero-sum thinking perceives situations as zero-sum games, where one person's gain would be another's loss. [ 1 ] [ 2 ] [ 3 ] The term is derived from game theory . However, unlike the game theory concept, zero-sum thinking refers to a psychological construct —a person's subjective interpretation of a situation.

  8. Incrementalism - Wikipedia

    en.wikipedia.org/wiki/Incrementalism

    In politics, the term "incrementalism" is also used as a synonym for Gradualism. Incrementalism is a method of working by adding to or subtracting from a project using many small incremental changes instead of a few (extensively planned) large jumps. Logical incrementalism implies that the steps in the process are sensible. [1]

  9. Iterative and incremental development - Wikipedia

    en.wikipedia.org/wiki/Iterative_and_incremental...

    Iterative and incremental development is any combination of both iterative design (or iterative method) and incremental build model for development. Usage of the term began in software development , with a long-standing combination of the two terms iterative and incremental [ 1 ] having been widely suggested for large development efforts.