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  2. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    Algorithmic and code efficiency (data need only be encoded once and branch table code is usually compact), and the potential to attain high data compression ratios. For example, when compressing country names to country codes, a string such as "Central African Republic" can be compressed to a single index, resulting in large savings ...

  3. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    Historically, branch prediction took statistics, and used the result to optimize code. A programmer would compile a test version of a program, and run it with test data. The test code counted how the branches were actually taken. The statistics from the test code were then used by the compiler to optimize the branches of released code.

  4. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements come in two main variants: a structured switch, as in Pascal, which takes exactly one branch, and an unstructured switch, as in C, which functions as a type of goto. The main reasons for using a switch include improving clarity, by reducing otherwise repetitive coding, and (if the heuristics permit) also offering the potential ...

  5. List of players who have converted from one football code to ...

    en.wikipedia.org/wiki/List_of_players_who_have...

    Two of the closest codes, they share many similar skills. Until 1995 union was officially amateur and union players were offered money to switch codes. That trend has since reversed, as rugby union is now richer than rugby league. Conversion from one code to the other is more difficult for forwards than backs, where the skills are most similar.

  6. Branching (version control) - Wikipedia

    en.wikipedia.org/wiki/Branching_(version_control)

    Child branches are branches that have a parent; a branch without a parent is referred to as the trunk or the mainline. [1] The trunk is also sometimes loosely referred to as HEAD, but properly head refers not to a branch, but to the most recent commit on a given branch, and both the trunk and each named branch has its own head.

  7. Telephone exchange - Wikipedia

    en.wikipedia.org/wiki/Telephone_exchange

    The remote switch is dependent on the parent switch for routing. Unlike a digital loop carrier, a remote switch can route calls between local phones itself, without using trunks to the parent switch. Map of wire center locations in the US Map of central office locations in the US

  8. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice players progress through the game. [10] [12] The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.

  9. Commitment scheme - Wikipedia

    en.wikipedia.org/wiki/Commitment_scheme

    One particular motivating example is the use of commitment schemes in zero-knowledge proofs.Commitments are used in zero-knowledge proofs for two main purposes: first, to allow the prover to participate in "cut and choose" proofs where the verifier will be presented with a choice of what to learn, and the prover will reveal only what corresponds to the verifier's choice.