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In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f ( x ) = 0 . As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form , root-finding algorithms provide approximations to zeros.
Laguerre's method may even converge to a complex root of the polynomial, because the radicand of the square root may be of a negative number, in the formula for the correction, , given above – manageable so long as complex numbers can be conveniently accommodated for the calculation. This may be considered an advantage or a liability ...
A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...
In numerical analysis, Bairstow's method is an efficient algorithm for finding the roots of a real polynomial of arbitrary degree. The algorithm first appeared in the appendix of the 1920 book Applied Aerodynamics by Leonard Bairstow. [1] [non-primary source needed] The algorithm finds the roots in complex conjugate pairs using only real ...
An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.
Finding one root; Finding all roots; Finding roots in a specific region of the complex plane, typically the real roots or the real roots in a given interval (for example, when roots represents a physical quantity, only the real positive ones are interesting). For finding one root, Newton's method and other general iterative methods work ...
Muller's method is a root-finding algorithm, a numerical method for solving equations of the form f(x) = 0.It was first presented by David E. Muller in 1956.. Muller's method proceeds according to a third-order recurrence relation similar to the second-order recurrence relation of the secant method.
In numerical analysis, the Weierstrass method or Durand–Kerner method, discovered by Karl Weierstrass in 1891 and rediscovered independently by Durand in 1960 and Kerner in 1966, is a root-finding algorithm for solving polynomial equations. [1] In other words, the method can be used to solve numerically the equation f(x) = 0,