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  2. Rijndael MixColumns - Wikipedia

    en.wikipedia.org/wiki/Rijndael_MixColumns

    Commonly, rather than implementing Galois multiplication, Rijndael implementations simply use pre-calculated lookup tables to perform the byte multiplication by 2, 3, 9, 11, 13, and 14. For instance, in C# these tables can be stored in Byte[256] arrays. In order to compute p * 3. The result is obtained this way: result = table_3[(int)p]

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    It requires memorization of the multiplication table for single digits. This is the usual algorithm for multiplying larger numbers by hand in base 10. A person doing long multiplication on paper will write down all the products and then add them together; an abacus-user will sum the products as soon as each one is computed.

  4. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations versus input size for each function. The following tables list the computational complexity of various algorithms for common mathematical operations.

  5. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    In mathematics, a multiplication table (sometimes, less formally, a times table) is a mathematical table used to define a multiplication operation for an algebraic system. The decimal multiplication table was traditionally taught as an essential part of elementary arithmetic around the world, as it lays the foundation for arithmetic operations ...

  6. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury, London. [1] Booth's algorithm is of interest in the study of computer ...

  7. Ancient Egyptian multiplication - Wikipedia

    en.wikipedia.org/.../Ancient_Egyptian_multiplication

    In mathematics, ancient Egyptian multiplication (also known as Egyptian multiplication, Ethiopian multiplication, Russian multiplication, or peasant multiplication), one of two multiplication methods used by scribes, is a systematic method for multiplying two numbers that does not require the multiplication table, only the ability to multiply and divide by 2, and to add.

  8. Carry-less product - Wikipedia

    en.wikipedia.org/wiki/Carry-less_product

    Computing the carry-less product. The carry-less product of two binary numbers is the result of carry-less multiplication of these numbers. This operation conceptually works like long multiplication except for the fact that the carry is discarded instead of applied to the more significant position.

  9. Finite field arithmetic - Wikipedia

    en.wikipedia.org/wiki/Finite_field_arithmetic

    Multiplication in a finite field is multiplication modulo an irreducible reducing polynomial used to define the finite field. (I.e., it is multiplication followed by division using the reducing polynomial as the divisor—the remainder is the product.) The symbol "•" may be used to denote multiplication in a finite field.