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The Zhentarim have built the Tower of Void in these ruins. To take over the Dale, players will have to enter the mines, find the Tower of Void, kill Rezlus, and stop the Zhentarim operations. The tower extends high above Daggerdale even though its entrance is underground.
In an interview on Out of the Abyss, Chris Perkins discussed the story inspiration: "We’ve depicted the Underdark many times before but I don’t think we’ve ever depicted it in an Alice in Wonderland sort of way, where the Underdark becomes the Wonderland of D&D; this crazy weird place that you have to fall down a hole to enter, and it’s ...
Adventurers set off on a subterranean dungeon crawl that starts in the Yawning Portal tavern and explores twenty-three levels of Undermountain and the refuge of Skullport (which is both a connection to the seedier side of Waterdeep and to the Underdark). This is the first official published adventure with content intended for "tier four ...
The Underdark is a fictional setting which has appeared in Dungeons & Dragons role-playing campaigns and Dungeons & Dragons-based fiction books, ...
Rise of the Underdark is the latest entry in the history of the Forgotten Realms. When the 4th Edition of Dungeons & Dragons came out in 2008, the Forgotten Realms Campaign Guide was not far behind, and the story has advanced since then in a plethora of sourcebooks, adventure modules, novels, board games, and more.
A few weeks after the events of Gateway to the Savage Frontier, the mage Amelior Aminitas magically summons the party (by now called the "Heroes of Ascore") to eliminate the (apparently) last remaining troops of the Zhentarim from the dwarven city of Llorkh.
Menzoberranzan, the "City of Spiders", is a fictional city-state in the world of the Forgotten Realms, a Dungeons & Dragons campaign setting. The city is located in the Upper Northdark, about two miles below the Surbrin Vale, between the Moonwood and the Frost Hills (north of the Evermoors and under the River Surbin [1]).
Finding four magical statues scattered across the frontier before the Zhentarim, led by a General Vaalgamon, gets to them. Traveling to the dead city of Ascore to end the Zhentarim plot. Basically, Zhentil Keep plans to use these magical statues to open a way through an otherwise-unpassable desert for their armies. If successful, the party is ...