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In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-playable characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in 1948, first seen in the game Nim. [1]
Machine learning agents have been used to take the place of a human player rather than function as NPCs, which are deliberately added into video games as part of designed gameplay. Deep learning agents have achieved impressive results when used in competition with both humans and other artificial intelligence agents. [2] [9]
AI is a multidisciplinary branch of computer science that aims to create machines and systems capable of performing tasks that typically require human intelligence. AI applications have been used in a wide range of fields including medical diagnosis, finance, robotics, law, video games, agriculture, and scientific discovery
General video game playing (GVGP) is the concept of GGP adjusted to the purpose of playing video games. For video games, game rules have to be either learnt over multiple iterations by artificial players like TD-Gammon , [ 5 ] or are predefined manually in a domain-specific language and sent in advance to artificial players [ 6 ] [ 7 ] like in ...
Unlike previous versions, which learned the game by observing millions of human moves, AlphaGo Zero learned by playing only against itself. The system then defeated AlphaGo Lee 100 games to zero, and defeated AlphaGo Master 89 to 11. [113] Although unsupervised learning is a step forward, much has yet to be learned about general intelligence. [125]
Human versus computer matches ... (12 P) V. Video game bots (3 P) Pages in category "Game artificial intelligence" ... General video game playing; Gomocup; Google ...
Many of them predicted that machines as intelligent as humans would exist within a generation. The U.S. government provided millions of dollars with the hope of making this vision come true. [2] Eventually, it became obvious that researchers had grossly underestimated the difficulty of this feat. [3]
The intelligence compensation theory [39] states that individuals who are comparatively less intelligent work harder and more methodically, and become more resolute and thorough (more conscientious) in order to achieve goals, to compensate for their "lack of intelligence" whereas more intelligent individuals do not require traits/behaviours ...