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Contra [a] is a video game series produced by Konami composed primarily of run and gun-style shooting games. The series debuted in February 1987 with the Japanese coin-operated arcade game of the same name , which has since spawned several sequels produced for various platforms.
Contra [a] is a 1987 run and gun video game developed and published by Konami for arcades. [ 5 ] [ 6 ] A home version was released for the Nintendo Entertainment System in 1988, along with ports for various home computer formats, including the MSX2 .
Contra (also known as Gryzor and Probotector in the PAL region) is a series of run and gun games produced by Konami that began in 1987 with the original Contra for the arcades. Subcategories This category has the following 2 subcategories, out of 2 total.
Operation C was the first Contra game to feature auto-fire as a default feature, resulting in the removal of the Machine Gun power-up from previous games. The Laser Rifle is also removed, leaving only the Spread Shot and Fire Gun from Super C. However, the game introduces a new Homing Gun that fires bullets that chase after enemies.
Contra: Legacy of War is a 3D action game produced by Konami and developed by Appaloosa Interactive that was originally released in 1996 for the PlayStation and Sega Saturn.It is a follow-up to Contra: Hard Corps, and was the first of two games in the Contra series that were externally developed by Appaloosa; the second game, C: The Contra Adventure, was released in 1998.
Contra: Rogue Corps is a run and gun twin-stick shooter in the Contra series developed by Toylogic and published by Konami. It was released on September 24, 2019 for the Nintendo Switch , PlayStation 4 , Windows , and Xbox One .
Contra ReBirth [a] is a 2D run and gun video game developed by M2 and published by Konami for WiiWare. [1] It is the twelfth original installment in the Contra series. [ 2 ] It was released in Japan on May 12, 2009, the PAL region on September 4, 2009, [ citation needed ] and North America on September 7, 2009.
Primarily video game films and television series can take several forms, such as live-action works (e.g. Sonic the Hedgehog live-action franchise, Resident Evil film series, and Gangs of London), traditionally animated such as films and television series based on the Pokémon franchise, computer-animated (e.g. Final Fantasy: The Spirits Within and Arcane), stop-motion (e.g. Pokémon: Concierge ...