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  2. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    In a computer with a full 32-bit by 32-bit multiplier, for example, one could choose B = 2 31 and store each digit as a separate 32-bit binary word. Then the sums x 1 + x 0 and y 1 + y 0 will not need an extra binary word for storing the carry-over digit (as in carry-save adder ), and the Karatsuba recursion can be applied until the numbers to ...

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    On currently available processors, a bit-wise shift instruction is usually (but not always) faster than a multiply instruction and can be used to multiply (shift left) and divide (shift right) by powers of two. Multiplication by a constant and division by a constant can be implemented using a sequence of shifts and adds or subtracts. For ...

  4. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    32-bit CPUs usually lack an instruction to multiply two 64-bit integers. However, most CPUs support a "multiply with overflow" instruction, which takes two 32-bit operands, multiplies them, and puts the 32-bit result in one register and the overflow in another, resulting in a carry.

  5. Binary multiplier - Wikipedia

    en.wikipedia.org/wiki/Binary_multiplier

    Finally, multiplication of each operand's significand will return the significand of the result. However, if the result of the binary multiplication is higher than the total number of bits for a specific precision (e.g. 32, 64, 128), rounding is required and the exponent is changed appropriately.

  6. Wallace tree - Wikipedia

    en.wikipedia.org/wiki/Wallace_tree

    Multiply each bit of one of the arguments, by each bit of the other. Reduce the number of partial products to two by layers of full and half adders. Group the wires in two numbers, and add them with a conventional adder. [3] Compared to naively adding partial products with regular adders, the benefit of the Wallace tree is its faster speed.

  7. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury, London. [1] Booth's algorithm is of interest in the study of computer ...

  8. SuperH - Wikipedia

    en.wikipedia.org/wiki/SuperH

    The combination of a compact 16-bit instruction encoding with a more powerful 32-bit instruction encoding is not unique to SH-5; ARM processors have a 16-bit Thumb mode (ARM licensed several patents from SuperH for Thumb [11]) and MIPS processors have a MIPS-16 mode. However, SH-5 differs because its backward compatibility mode is the 16-bit ...

  9. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Preparata-Sarwate algorithm [32] [33] O ( n ψ + 1 / 2 + n 3 ) {\displaystyle O(n^{\psi +1/2}+n^{3})} In 2005, Henry Cohn , Robert Kleinberg , Balázs Szegedy , and Chris Umans showed that either of two different conjectures would imply that the exponent of matrix multiplication is 2.