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RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
The Virtual Game Station (VGS, code named Bonestorm [2]) was an emulator by Connectix that allows Sony PlayStation games to be played on a desktop computer. It was first released for the Macintosh , in 1999, after being previewed at Macworld/iWorld the same year by Steve Jobs and Phil Schiller . [ 3 ]
OpenEmu is an open-source multi-system video game emulator designed for macOS.It provides a plugin interface to emulate numerous consoles' hardware, such as the Nintendo Entertainment System, Genesis, Game Boy, and many more.
Multi-system emulators are capable of emulating the functionality of multiple systems. higan; MAME (Multiple Arcade Machine Emulator) Mednafen; MESS (Multi Emulator Super System), formerly a stand-alone application and now part of MAME; OpenEmu
It is used to stream video games and other media from a PlayStation 5 via the Portal's Wi-Fi connection using Remote Play technology. The Portal is able to control the console using its own built-in screen and DualSense-like controller [11] [12] styled like a handheld game console, [13] although it does not run any games or media natively on ...
Haptics Haptic feedback is another DualSense feature. Though controller feedback is decades old now—it launched on the Nintendo 64’s joypad with the optional Rumble Pak—haptics feel smarter ...
PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
Mac gaming refers to the use of video games on Macintosh personal computers. In the 1990s, Apple computers did not attract the same level of video game development as Microsoft Windows computers due to the high popularity of Windows and, for 3D gaming, Microsoft's DirectX technology.