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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Many modern GPUs rely on VRAM. In contrast, a GPU that does not use VRAM, and relies instead on system RAM, is said to have a unified memory architecture, or shared graphics memory. System RAM and VRAM have been segregated due to the bandwidth requirements of GPUs, [2] [3] and to achieve lower latency, since VRAM is physically closer to the GPU ...

  3. Dual-ported video RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_video_RAM

    Dual-ported video RAM (VRAM) is a dual-ported RAM variant of dynamic RAM (DRAM), which was once commonly used to store the Framebuffer in Graphics card, Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.

  4. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    The new chip can work at up to 7 GHz effective clock-speed and will be used in graphics cards and other high bandwidth memory applications. [15] "4 Gb" (4 × 1024 3 bit) GDDR5 components became available in the third quarter of 2013. Initially released by Hynix, Micron Technology quickly followed up with their implementation releasing in 2014.

  5. GDDR7 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR7_SDRAM

    Graphics Double Data Rate 7 Synchronous Dynamic Random-Access Memory (GDDR7 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard, with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.

  6. GeForce 900 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_900_series

    This is used in the GeForce GTX 970, which therefore can be described as having 3.5 GB in its high speed segment on a 224-bit bus and 0.5 GB in a low speed segment on a 32-bit bus. [ 38 ] On July 27, 2016, Nvidia agreed to a preliminary settlement of the U.S. class action lawsuit, [ 36 ] offering a $30 refund on GTX 970 purchases.

  7. Amplitude celebrates 10 years with a free weekend of Endless ...

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  8. 6 essential rules for building your ‘forever portfolio’

    www.aol.com/finance/6-essential-rules-building...

    You can explore companies with a history of increasing dividends over time, such as the Dividend Aristocrats, which have steadily increased their payout for investors each year for 25 years or ...

  9. Where Will Nvidia Stock Be in 10 Years? - AOL

    www.aol.com/where-nvidia-stock-10-years...

    Image source: Getty Images. As of the third quarter, Nvidia's automotive and robotics segment generated sales of $449 million. While this is a drop in the bucket compared to its total revenue of ...