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This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...
Ô ăn quan; Tổ tôm; cờ lúa ngô; Cờ hùm tôm; Tứ sắc; Cờ tu hú; Đánh tam cúc; Thả diều; Đánh quay; Chơi chuyền []; Mèo đuổi chuột
CrazyGames is a Belgium-based, globally operating game website specializing in online games that can be played in-browser. The platform has about 4,500 games available across a variety of genres and categories, ranging from action to puzzle and sports games , as well as solo or multiplayer games.
A personal computer game, also known as a computer game [a] or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on "Wintel" (Microsoft Windows software/Intel hardware) which has dominated the computer industry since.
Nova Games: 2 Zarzon: Satan of Saturn: 1981 SNK: Fixed shooter: 2 Zaviga — 1984 Data East: Scrolling shooter: 2 Zaxxon — 1982 Sega: Isometric shooter: 2 Zektor — 1982 Sega: Multidirectional shooter: 2 Zen Nippon Pro-Wrestling Featuring Virtua — 1997 Sega: Sega ST-V: Zenkoku Seifuku Bishoujo Grand Prix: Find Love — 1997 Sega: Sega ST-V ...
Hidden Voices (Vietnamese: Giọng ải giọng ai; English: Whose the voice?; abbreviated as GAGA) is a Vietnamese television mystery music game show series that formally recognised as part of the I Can See Your Voice franchise. [1] [2] It premiered on HTV7 on 5 November 2016, [3] [4] and has aired for five seasons.
Vietcong is a 2003 tactical first-person shooter video game developed by Pterodon in cooperation with Illusion Softworks and published by Gathering for Microsoft Windows.It is set during the Vietnam War in 1967.
For the first game that Big Red developed, Magicland Dizzy, the Olivers still played a major role in the creation, collaborating on the game's story and overseeing the game's design. [2] The next game, Panic Dizzy , was similar; for this falling block puzzle game, the Olivers came up with a design for the game which they sent to Big Red to create.