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Breezy (brz) is a distributed and client–server revision control system. It is a friendly fork of the dormant GNU Bazaar (formerly Bazaar-NG, bzr) system.. Breezy brings features like Python 3 and Git support to the Bazaar-based codebase.
Sites such as GitHub, Bitbucket and Launchpad provide free DVCS hosting expressly supporting independent branches, such that the technical, social and financial barriers to forking a source code repository are massively reduced, and GitHub uses "fork" as its term for this method of contribution to a project.
Source Code Control System (SCCS) [open, shared] – part of UNIX; based on interleaved deltas, can construct versions as arbitrary sets of revisions; extracting an arbitrary version takes essentially the same time and is thus more useful in environments that rely heavily on branching and merging with multiple "current" and identical versions
The users of the version control system can branch any branch. Branches are also known as trees, streams or codelines. The originating branch is sometimes called the parent branch, the upstream branch (or simply upstream, especially if the branches are maintained by different organizations or individuals), or the backing stream.
This is a list of proprietary source-available software, which has available source code, but is not classified as free software or open-source software. In some cases, this type of software is originally sold and released without the source code , and the source code becomes available later.
GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]
A branch, cut and price algorithm is similar to a branch and bound algorithm but additionally includes cutting-plane methods and pricing algorithms. The user of the library can customize the algorithm in any number of ways by supplying application-specific subroutines for reading in custom data files, generating application-specific cutting ...
Pygame was originally written by Pete Shinners to replace PySDL after its development stalled. [2] [8] It has been a community project since 2000 [9] and is released under the free software GNU Lesser General Public License [5] (which "provides for Pygame to be distributed with open source and commercial software" [10]).