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  2. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm was the first multiplication algorithm asymptotically faster than the quadratic "grade school" algorithm. The Toom–Cook algorithm (1963) is a faster generalization of Karatsuba's method, and the Schönhage–Strassen algorithm (1971) is even faster, for sufficiently large n .

  3. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    Take half of the neighbor, then, if the current digit is odd, add 5. Example: 42×5=210 Half of 2's neighbor, the trailing zero, is 0. Half of 4's neighbor is 1. Half of the leading zero's neighbor is 2. 43×5 = 215 Half of 3's neighbor is 0, plus 5 because 3 is odd, is 5. Half of 4's neighbor is 1. Half of the leading zero's neighbor is 2. 93 ...

  4. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    More formally, multiplying two n-digit numbers using long multiplication requires Θ(n 2) single-digit operations (additions and multiplications). When implemented in software, long multiplication algorithms must deal with overflow during additions, which can be expensive.

  5. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school , this algorithm is sometimes called the grammar school method.

  6. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    Design of series protagonist Blasternaut from 1987 to 1999. The series began with the 1983 title Math Blaster! released for the Apple II and Atari 8-bit computers.The initial game was ported to other platforms and received gradual improvements to graphics and sound, with "Plus" added to the title in 1987 and "New" in 1990.

  7. Are You Smarter than a 5th Grader? (Chinese game show)

    en.wikipedia.org/wiki/Are_You_Smarter_than_a_5th...

    In each episode, there were four families participate in the game. First, they answer a question, the family that gets it right by using the least time will be the contestants for the 100,000 Renminbi prize. Then the contestant family answers 11 question with the same values as 5th Grade Rescue Team (see the table below). The other families ...