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  2. Assault on Nightwyrm Fortress - Wikipedia

    en.wikipedia.org/wiki/Assault_on_Nightwyrm_Fortress

    Assault on Nightwyrm Fortress is the third part of a three-part series of adventures belonging to the 4th edition Dungeons & Dragons concept of Points of Light, a loosely connected and open-ended setting designed to allow modules and Dungeon Masters created materials to be seamlessly integrated into either a single, largely unmapped fantasy world or a Dungeon Master custom made setting.

  3. Dungeoneer's Survival Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeoneer's_Survival_Guide

    Jim Bambra reviewed Dungeoneer's Survival Guide for White Dwarf #82, commenting that the book "deserves the attention of all 'AD&D' players – even those who prefer the freedom of the wilderness to the depths of the dungeon". [2] Bambra noted that while the book covers the Underdark in detail, it is also a major expansion of the AD&D rules.

  4. The Destiny Map - Wikipedia

    en.wikipedia.org/wiki/The_Destiny_Map

    The Destiny Map was the first scenario in the Relics of Power adventure trilogy, and was followed by The Possibility Chalice and The Forever City, both also published in 1990. The entire Relics of Power trilogy was revised for Torg Eternity and published as Relics of Power Redux by Ulisses Spiele in 2020. [3]

  5. Survival mode - Wikipedia

    en.wikipedia.org/wiki/Survival_mode

    Rampart, released in 1991, is the first prototypical survival game mode in tower defense games. [5] Survival mode is particularly common among tower defense games, such as Plants vs. Zombies . [ 6 ] where the player must improve the defenses of a specific location in order to repel enemy forces for as long as possible.

  6. Palace of the Silver Princess - Wikipedia

    en.wikipedia.org/wiki/Palace_of_the_Silver_Princess

    As she related, "I was trying to show the players that there was more to a 'dungeon' than just the building. I didn't complete the palace, trying to show them this map could be a mini base map for their game. The players could discover the part of the dungeon that had been caved in wasn't any longer and the DM could expand it.

  7. Waterdeep: Dungeon of the Mad Mage - Wikipedia

    en.wikipedia.org/wiki/Waterdeep:_Dungeon_of_the...

    In Publishers Weekly's "This Week's Bestsellers: December 3, 2018", Waterdeep: Dungeon of the Mad Mage was #18 for "Hardcover Nonfiction". [10] [11]Rob Hudak, for SLUG Magazine, wrote that "the premise is straightforward enough—an immortal, crackpot wizard went and turned the backside of a nearby mountain into a sadistic amusement park.

  8. Sharn: City of Towers - Wikipedia

    en.wikipedia.org/wiki/Sharn:_City_of_Towers

    Sharn: City of Towers was written by Keith Baker and James Wyatt, and published in November 2004 by Wizards of the Coast.Cover art is by Wayne Reynolds, with interior art by Jason Alexander, Tomm Coker, Eric Deschamps, Tomas Giorello, Howard Lyon, Charles P. Morrow, Lucio Parrillo, Steve Prescott, Francis Tsai, Anne Stokes, Anthony Waters, and James Zhang.

  9. Dark Sun Campaign Setting, Expanded and Revised - Wikipedia

    en.wikipedia.org/wiki/Dark_Sun_Campaign_Setting...

    Cliff Ramshaw reviewed the revised edition of Dark Sun for Arcane magazine, rating it a 7 out of 10 overall. [1] He felt that the changes to the psionics rules made for "a much more logical set-up than was previously in use.