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In computer networking, localhost is a hostname that refers to the current computer used to access it. The name localhost is reserved for loopback purposes. [1] It is used to access the network services that are running on the host via the loopback network interface.
Interface-local Packets with this destination address may not be sent over any network link, but must remain within the current node; this is the multicast equivalent of the unicast loopback address. ffx2::/16: 224.0.0.0/24: Link-local Packets with this destination address may not be routed anywhere. ffx3::/16: 239.255.0.0/16: Realm-Local scope ...
Link-local addresses may be assigned manually by an administrator or by automatic operating system procedures. In Internet Protocol (IP) networks, they are assigned most often using stateless address autoconfiguration, a process that often uses a stochastic process to select the value of link-local addresses, assigning a pseudo-random address that is different for each session.
A custom interface, anything derived from IUnknown, provides early bound access via a pointer to a virtual method table that contains a list of pointers to the functions that implement the functions declared in the interface, in the order they are declared. An in-process invocation overhead is, therefore, comparable to a C++ virtual method call.
A simple serial interface loopback test, called paperclip test, is sometimes used to identify serial ports of a computer and verify operation. It utilizes a terminal emulator application to send characters, with flow control set to off, to the serial port and receive the same back.
Whether it is a console or a graphical interface application, the program must have an entry point of some sort. The entry point of a C# application is the Main method. There can only be one declaration of this method, and it is a static method in a class. It usually returns void and is passed command-line arguments as an array of strings.
In Microsoft Windows applications programming, OLE Automation (later renamed to simply Automation [1] [2]) is an inter-process communication mechanism created by Microsoft.It is based on a subset of Component Object Model (COM) that was intended for use by scripting languages – originally Visual Basic – but now is used by several languages on Windows.
In 1964, the expression READ-EVAL-PRINT cycle is used by L. Peter Deutsch and Edmund Berkeley for an implementation of Lisp on the PDP-1. [3] Just one month later, Project Mac published a report by Joseph Weizenbaum (the creator of ELIZA, the world's first chatbot) describing a REPL-based language, called OPL-1, implemented in his Fortran-SLIP language on the Compatible Time Sharing System (CTSS).