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The filters themselves may also introduce false cues, defined as: 1) a motion cue in the simulator that is in the opposite direction to that in the aircraft, 2) a motion cue in the simulator when none was expected in the aircraft, and 3) a relatively high-frequency distortion of a sustained cue in the simulator for an expected sustained cue in ...
Typhoon (also expanded as Typhoon "Mad Wave" Motion Theater Deluxe) is a coin-operated media-based [1] motion simulator created by Triotech. It is a 3D arcade machine with 2 seats for people to sit in including 15 films where it can shake and drop. The machine delivers up to 2 g-forces of acceleration. [2]
Sonic Speed Simulator [a] is a massively multiplayer online incremental platform game developed and published by Gamefam, under license and in association with Sega of America, [1] and serves as an official entry in the Sonic the Hedgehog franchise on the gaming and game development platform Roblox. The gameplay involves moving around and ...
HOOD (Hierarchic Object-Oriented Design) is a detailed software design method. It is based on hierarchical decomposition of a software problem. It comprises textual ...
Constant direction constrains the object to motion in a straight path thus, a constant velocity means motion in a straight line at a constant speed. For example, a car moving at a constant 20 kilometres per hour in a circular path has a constant speed, but does not have a constant velocity because its direction changes.
The Advanced Technology Leisure Application Simulator, or ATLAS, is a large hydraulic motion simulator.It was designed, as the name implies, for the theme park industry. The ATLAS is a product of Rediffusion Simulation [1] in Sussex, England, now owned by Thales Group and known as Thales Training & Simulati
When the velocity changes sign (at the maximum and minimum displacements), the magnitude of the force on the mass changes by twice the magnitude of the frictional force, because the spring force is continuous and the frictional force reverses direction with velocity. The jump in acceleration equals the force on the mass divided by the mass.
In physics, angular velocity (symbol ω or , the lowercase Greek letter omega), also known as the angular frequency vector, [1] is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself changes direction.