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It teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and implementation. MIT Press published the first edition in 1984, and the second edition in 1996. It was formerly used as the textbook for MIT's introductory course in computer science.
An Hour of code tutorial: Hour of code is a worldwide initiative to engage students in computer science, by providing 60 minute-long ludic introduction tutorials (for instance with Minecraft or frozen components). [7] This particular tutorial is an introduction to computer science where students compose their first song with EarSketch.
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses ...
Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley.
Fundamental Concepts In Programming Languages at the Portland Pattern Repository; Fundamental Concepts In Programming Languages at the College of Information Sciences and Technology at Pennsylvania State University; ACM Digital Library; Great Works in Programming Languages. Collected by Benjamin C. Pierce
The Art of Computer Programming (TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines.