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  2. Wide character - Wikipedia

    en.wikipedia.org/wiki/Wide_character

    The C standard distinguishes between multibyte encodings of characters, which use a fixed or variable number of bytes to represent each character (primarily used in source code and external files), from wide characters, which are run-time representations of characters in single objects (typically, greater than 8 bits).

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The actual size and behavior of floating-point types also vary by implementation. The only requirement is that long double is not smaller than double, which is not smaller than float. Usually, the 32-bit and 64-bit IEEE 754 binary floating-point formats are used for float and double respectively.

  4. Bitwise operations in C - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operations_in_C

    In the C programming language, operations can be performed on a bit level using bitwise operators. Bitwise operations are contrasted by byte-level operations which characterize the bitwise operators' logical counterparts, the AND, OR, NOT operators. Instead of performing on individual bits, byte-level operators perform on strings of eight bits ...

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23 ) × 2 127 ≈ 3.4028235 ...

  6. Bitwise operation - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operation

    The result of shifting by a bit count greater than or equal to the word's size is undefined behavior in C and C++. [2] [3] Right-shifting a negative value is implementation-defined and not recommended by good coding practice; [4] the result of left-shifting a signed value is undefined if the result cannot be represented in the result type. [2]

  7. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  8. sizeof - Wikipedia

    en.wikipedia.org/wiki/Sizeof

    Thus, the aggregate size of a structure in C can be greater than the sum of the sizes of its individual members. For example, on many systems the following code prints 8 : struct student { char grade ; /* char is 1 byte long */ int age ; /* int is 4 bytes long */ }; printf ( "%zu" , sizeof ( struct student ));

  9. Comparison of Pascal and C - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Pascal_and_C

    The exact meaning of the resulting integer type is machine-dependent, what can be guaranteed is that long int is no shorter than int and int is no shorter than short int. However, in C standard, there are at least minimal sizes of types are specified which guarantees char to be a single byte and int to be at least two bytes.