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  2. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    Another controversy that has troubled the beta stage of UEFN and the creator community is the use of requesting DMCA takedowns or action from Epic for experiences containing UGC created in Fortnite that is the same, or similar to other UGC created in Fortnite. Stemming from top creator TeamGeerzy filing an application to trademark "The Pit ...

  3. Fortnite Creative - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Creative

    Fortnite Creative is a sandbox game, developed and published by Epic Games, part of the video game Fortnite. It was released on December 6, 2018, for Android , iOS , macOS , Nintendo Switch , PlayStation 4 , Windows , and Xbox One , and in November 2020 for PlayStation 5 and Xbox Series X/S .

  4. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  5. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  6. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    Call of Duty: Modern Warfare 3 (2011) utilizes an improved version of the IW 4.0 engine. Improvements on the engine allowed better streaming technology which allowed larger regions for the game while running at a minimum of 60 frames per second. Further improvements to the audio and lighting engines were made in this version.

  7. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay.

  8. Phasmophobia (video game) - Wikipedia

    en.wikipedia.org/wiki/Phasmophobia_(video_game)

    The small maps include four suburban-style houses, two farmhouses with reworks planned for the near future and a small campsite. The medium maps are a campsite, a prison, and a restricted variant of the larger asylum map. The large maps are a high school and a mental institution. Potential future maps located at an apartment building, mansion ...

  9. Directed-energy weapon - Wikipedia

    en.wikipedia.org/wiki/Directed-energy_weapon

    Police car equipped with an LRAD-500X sonic weapon (Warsaw, Poland, 2011).. A directed-energy weapon (DEW) is a ranged weapon that damages its target with highly focused energy without a solid projectile, including lasers, microwaves, particle beams, and sound beams.