Search results
Results From The WOW.Com Content Network
Mixed Reality Toolkit (MRTK) is an open-source software development kit (SDK) developed by Microsoft in 2016 for the development of mixed reality (MR) and augmented reality (AR) software applications. [1] [2] It consists of a collection of components and features designed to enhance the mixed reality user and developer experiences. [3]
ARToolKit is an open-source computer tracking library for creation of strong augmented reality applications that overlay virtual imagery on the real world. Currently, it is maintained as an open-source project hosted on GitHub. [2]
An augmented reality SDK for iOS and Android apps. [5] [6] Lens Studio: 2017 [7] AR development toolkits Snap Inc.'s AR filter creation tool. [7] Nokia City Lens: End-to-end branded app solutions Spark AR Studio: 2019 [8] AR development toolkits AR development tool developed by Meta and used to make Instagram filters. Vuforia Augmented Reality SDK
An augmented reality social network framework called Talk2Me enables people to disseminate information and view others' advertised information in an augmented reality way. The timely and dynamic information sharing and viewing functionalities of Talk2Me help initiate conversations and make friends for users with people in physical proximity ...
ARML consists of both an XML grammar to describe the location and appearance of virtual objects in the scene, as well as ECMAScript bindings to allow dynamic access to the properties of the virtual objects, as well as event handling, and is currently published in version 2.0. ARML focuses on visual augmented reality (i.e. the camera of an AR ...
All online IDEs support A-Frame as a result of being based on HTML. Documentation is available for the API. [8] Support for developers committing to the library is provided via GitHub issues, while support for developers building apps and web pages is provided via StackOverflow. [9]
For location-based augmented reality, the position of objects on the screen of the mobile device is calculated using the user's position (by GPS or Wi-Fi), the direction in which the user is facing (by using the compass) and accelerometer. Augmentations can be placed at specific points of interest and afterwards viewed through the devices ...
Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.