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  2. Sparx (video game) - Wikipedia

    en.wikipedia.org/wiki/Sparx_(video_game)

    SPARX [1] (Smart, Positive, Active, Realistic, X-factor thoughts) is a free online computer game intended to help young people with mild to moderate depression, stress or anxiety. Through the game, this e-therapy will teach them how to resolve their issues on their own, according to a talking psychotherapeutic approach called cognitive ...

  3. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  4. n-back - Wikipedia

    en.wikipedia.org/wiki/N-back

    The n-back task is a continuous performance task that is commonly used as an assessment in psychology and cognitive neuroscience to measure a part of working memory and working memory capacity. [1] The n -back was introduced by Wayne Kirchner in 1958. [ 2 ]

  5. Wisconsin Card Sorting Test - Wikipedia

    en.wikipedia.org/wiki/Wisconsin_Card_Sorting_Test

    Psychological tests such as the WCST, administered alone, cannot be used to measure the effects of a frontal lobe injury, or the aspects of cognitive function it may affect, such as working memory; a variety of tests must be used. [17] [30] [31] A participant may be good at one task but show dysfunction in executive function overall. Similarly ...

  6. Games on AOL.com: Free online games, chat with others in real ...

    www.aol.com/games/play/masque-publishing/cribbage

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Play Spades Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/spades

    Play Spades for free on AOL Games alone or with a friend in this four player trick taking classic. By Masque Publishing. Advertisement. Advertisement. all. board. card. casino. puzzle. other. 2048 ...

  8. Cambridge Neuropsychological Test Automated Battery

    en.wikipedia.org/wiki/Cambridge...

    The Cambridge Neuropsychological Test Automated Battery (CANTAB), [1] originally developed at the University of Cambridge in the 1980s but now provided in a commercial capacity by Cambridge Cognition, is a computer-based cognitive assessment system consisting of a battery of neuropsychological tests, administered to subjects using a touch screen computer.

  9. NeuroRacer - Wikipedia

    en.wikipedia.org/wiki/NeuroRacer

    NeuroRacer is a video game designed by a team of researchers at the University of California, San Francisco led by Adam Gazzaley as a way to help with mental cognition. It was designed as an "Adam Gazzaley intervention" for "top-down modulation deficits in older adults."