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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox allows users to create and publish their own games, which can then be played by other users, by using its game engine, Roblox Studio. [15] Roblox Studio includes multiple premade game templates [16] [17] as well as the Toolbox, which allows access to user-created models, plug-ins, audio, images, meshes, video, and fonts.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Produces browser games with pseudo-3D views; games can be made into Facebook Apps; intended for beginners DX Studio: C++: 2008 JavaScript: No 3D Windows: Proprietary, Freeware: Dunia Engine: C++: 2007 Yes 3D Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One: List: Proprietary: Based on CryEngine ego: C++: 2008 Yes 3D

  4. Game development kit - Wikipedia

    en.wikipedia.org/wiki/Game_development_kit

    An Xbox Debug Kit, intended for game developers on porting PC games to the Xbox. Game development kits (GDK) are specialized hardware and software used to create commercial video games for game consoles. They may be partnered with game development tools, special game engine licenses, and other middleware to aid video game development.

  5. Top Skater - Wikipedia

    en.wikipedia.org/wiki/Top_Skater

    The game was directed by Kenji Kanno and produced by AM3 general manager Hisao Oguchi. [4] The AM3 team wanted to make Top Skater a game which would allow players to explore unrealistically large skateboarding courses and perform the fantasy tricks associated with skateboarding's image, rather than a realistic simulation. [5]

  6. Fingerboard (skateboard) - Wikipedia

    en.wikipedia.org/wiki/Fingerboard_(skateboard)

    A fingerboard is a scaled-down replica of a skateboard that a person "rides" with their fingers, rather than their feet. A fingerboard is typically 100 millimeters (3.9 in) long with width ranging from 26 to 55 mm (1.0 to 2.2 in), with graphics, trucks and plastic or ball-bearing wheels, like a skateboard. [1]

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them. [44]

  8. Touchgrind - Wikipedia

    en.wikipedia.org/wiki/Touchgrind

    Touchgrind is a series of skateboarding simulation games developed and published by Swedish studio Illusion Labs. The first game released for iOS on October 15, 2008, with a version for iPad released not long after the product's launch on March 31, 2010. A sequel, Touchgrind Skate 2, was released on November 21, 2013 for both iOS and Android ...

  9. Category:Skateboarding video games - Wikipedia

    en.wikipedia.org/wiki/Category:Skateboarding...

    Session: Skate Sim; Shaun White Skateboarding; The Simpsons Skateboarding; Skate (2007 video game) Skate 2; Skate 3; Skate Boardin' Skate It; Skate or Die 2: The Search for Double Trouble; Skate or Die: Bad 'N Rad; Skate or Die: Tour de Thrash; Skate or Die! Skate Story; Skatebird; SpongeBob's Surf & Skate Roadtrip; Street Sk8er; Street Sk8er 2