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Competitions centered around the development of video games. Pages in category "Video game development competitions" The following 11 pages are in this category, out of 11 total.
PBS/WMHT Games in Education Conference [1] [2] Moddb.com Top 100 Mod/Game of the Year 2008 [3] Many various Moddb.com interviews and features [4] Slashdot.org Article - Involving Kids In Free Software Through Games? [5] Total PC Gaming Magazine, February 2009; Podcast interview with Michael Tomaino [6] PC Format Magazine, issue 232, November 2009
A notable difference between the WIDPSC and the World Schools Debating Championships – the parallel major international competition which specializes in debating rather than public speaking – is that WSDC's primary focus is on the ranking of each country's team as opposed to each individual participant's ranking. Accordingly, students at ...
"Competitive Kids & Video Games" Dave Hemstad vs. Katie-Ellen Humphries (Talented Kids) & Kyle Bottom vs. Ivan Decker (Video Games) January 30, 2016 () TBA: 16: 310 "Vancouver: Live or Visit? & Cash Bars at Weddings" Peter Brown vs. Charlie Demers (Movie Sequels) & Paul Bae vs. Julie Kim (Cash Bars at Weddings) February 6, 2016 () TBA: 17
The English-Speaking Union Schools' Mace is an annual debating tournament for secondary schools in England, Ireland, Scotland and Wales. The competition was founded in 1957 by the journalist Kenneth Harris of The Observer newspaper, [ 1 ] and was initially known as The Observer Schools' Mace .
The team behind indie streamer Nebula’s hit travel competition series “Jet Lag: The Game” has revealed their next project: “Abolish Everything!,” a comedy debate series based on comedian ...
Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.
Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game designers, with often little to no coding required for simple behaviors. Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity , Pixel Game Maker MV ...