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Software Platform License Developer Editing interface Notes Aegis Sonix: Amiga: Proprietary: Aegis Development Score, keyboard, and an instrument editor
WildMIDI is a free open-source software synthesizer which converts MIDI note data into an audio signal using GUS sound patches without need for a GUS patch-compatible soundcard. WildMIDI, whose aim is to be as small as possible and easily portable, [ 2 ] started in December 2001, [ 3 ] can act as a virtual MIDI device, capable of receiving MIDI ...
Anvil Studio consists of a free core program with optional add-ons. The free version is a fully functional MIDI editor/sequencer which loads and saves standard MIDI-formatted files, and allows individual tracks to be edited with a: Staff editor, Piano Roll editor, Percussion editor, TAB editor, or; MIDI event list editor. [2]
Windows? Note License Gnaural: Yes Yes Yes Yes Binaural beat and pink noise generator GPL-2.0-or-later: Hydrogen: Yes Yes Partial Partial an advanced drum machine GPL-2.0-or-later: libsndfile: Yes Yes Yes Yes library for reading and writing many sound formats LGPL-2.1-or-later: EasyEffects: Wellington Wallace Yes No Yes No
Overture is a music notation (scorewriter) program for Windows and Macintosh platforms, published and developed by Sonic Scores. [3] While Overture is primarily a scorewriter program, it also allows editing the score's MIDI audio playback data in the manner of sequencer and digital audio workstation (DAW) software.
Rosegarden is a free software digital audio workstation program developed for Linux with ALSA, JACK and Qt4.It acts as an audio and MIDI sequencer, scorewriter, and musical composition and editing tool.
FluidSynth, formerly named iiwusynth, is a free open source software synthesizer which converts MIDI note data into an audio signal using SoundFont technology without need for a SoundFont-compatible soundcard. FluidSynth can act as a virtual MIDI device, able to receive MIDI data from any program and transform it into audio on-the-fly.
Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.