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Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers).
Ultimate Werewolf is a card game designed by Ted Alspach and published by Bézier Games. [2] It is based on the social deduction game, Werewolf, which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 game, Mafia. [3] [4] The Werewolf game appeared in many forms before Bézier Games published Ultimate Werewolf in 2008. [2] [1]
Download as PDF; Printable version; In other projects ... Help. Contains video games that have a werewolf as a protagonist, or major aspect of the story or gameplay ...
Download as PDF; Printable version; In other projects Wikidata item; ... Pages in category "Werewolf games" The following 12 pages are in this category, out of 12 total.
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.
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Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels (including one series). In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war ...
Werewolf: The Apocalypse – Heart of the Forest is a visual novel role-playing game [1] [2] with tabletop role-playing game-style mechanics. The gameplay is text based, [2] and has the player read narration accompanied by audio and illustrations. The player can move to different locations by selecting them on a map. [1]