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  2. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    Synchronization takes more time than computation, especially in distributed computing. Reducing synchronization drew attention from computer scientists for decades. Whereas it becomes an increasingly significant problem recently as the gap between the improvement of computing and latency increases.

  3. Clock synchronization - Wikipedia

    en.wikipedia.org/wiki/Clock_synchronization

    Clock synchronization is a topic in computer science and engineering that aims to coordinate otherwise independent clocks. Even when initially set accurately, real clocks will differ after some amount of time due to clock drift, caused by clocks counting time at slightly different rates. There are several problems that occur as a result of ...

  4. Read-copy-update - Wikipedia

    en.wikipedia.org/wiki/Read-copy-update

    In computer science, read-copy-update (RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structures (e.g., linked lists, trees, hash tables).

  5. Data synchronization - Wikipedia

    en.wikipedia.org/wiki/Data_synchronization

    Synchronization process between a server and two clients. Data synchronization is the process of establishing consistency between source and target data stores, and the continuous harmonization of the data over time. It is fundamental to a wide variety of applications, including file synchronization and mobile device synchronization.

  6. Load-link/store-conditional - Wikipedia

    en.wikipedia.org/wiki/Load-link/store-conditional

    If any updates have occurred, the store-conditional is guaranteed to fail, even if the value read by the load-link has since been restored. As such, an LL/SC pair is stronger than a read followed by a compare-and-swap (CAS), which will not detect updates if the old value has been restored (see ABA problem).

  7. Dining philosophers problem - Wikipedia

    en.wikipedia.org/wiki/Dining_philosophers_problem

    In computer science, the dining philosophers problem is an example problem often used in concurrent algorithm design to illustrate synchronization issues and techniques for resolving them. It was originally formulated in 1965 by Edsger Dijkstra as a student exam exercise, presented in terms of computers competing for access to tape drive ...

  8. Synchronization - Wikipedia

    en.wikipedia.org/wiki/Synchronization

    In computer science (especially parallel computing), synchronization is the coordination of simultaneous threads or processes to complete a task with correct runtime order and no unexpected race conditions; see synchronization (computer science) for details. Synchronization is also an important concept in the following fields: Cryptography; Lip ...

  9. Comparison of synchronous and asynchronous signalling

    en.wikipedia.org/wiki/Comparison_of_synchronous...

    For example, in a computer, address information is transmitted synchronously—the address bits over the address bus, and the read or write strobes of the control bus. Single-wire synchronous signalling. A logical one is indicated when there are two transitions in the same time frame as a zero.