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This is a list of well-known data structures. For a wider list of terms, see list of terms relating to algorithms and data structures. For a comparison of running times for a subset of this list see comparison of data structures.
The memory layout of unions in Rust is undefined by default, [8] but a union with the #[repr(C)] attribute will be laid out in memory exactly like the equivalent union in C. [9] Reading the fields of a union can only be done within an unsafe function or block, as the compiler cannot guarantee that the data in the union will be valid for the ...
The primary advantage of a tagged union over an untagged union is that all accesses are safe, and the compiler can even check that all cases are handled. Untagged unions depend on program logic to correctly identify the currently active field, which may result in strange behavior and hard-to-find bugs if that logic fails.
The Union–Find algorithm is used in high-performance implementations of unification. [20] This data structure is used by the Boost Graph Library to implement its Incremental Connected Components functionality. It is also a key component in implementing Kruskal's algorithm to find the minimum spanning tree of a graph.
Every structure has a data field and an address field. The Address field contains the address of its successor. Linked list can be singly, doubly or multiply linked and can either be linear or circular. Basic properties. Objects, called nodes, are linked in a linear sequence. A reference to the first node of the list is always kept.
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
The disadvantage of association lists is that the time to search is O(), where n is the length of the list. [3] For large lists, this may be much slower than the times that can be obtained by representing an associative array as a binary search tree or as a hash table.
Union types (C/C++ language) Permits storing types of different data sizes; it is hard to ensure which type is stored in a union upon retrieval however and should be carefully followed. Type conversion Templates or Generics Ensures reusability and type safety; may be thought as a reverse inheritance.