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  2. MonoGame - Wikipedia

    en.wikipedia.org/wiki/MonoGame

    MonoGame is a derivative of XNA Touch (September 2009) started by Jose Antonio Farias [6] and Silver Sprite by Bill Reiss. [citation needed] The first official release of MonoGame was version 2.0 with a downloadable version 0.7 that was available from CodePlex.

  3. Sickhead Games - Wikipedia

    en.wikipedia.org/wiki/Sickhead_Games

    Sickhead Games, LLC is an American independent game development studio founded in 2002. It is best known for its multiplatform turn-based strategy game ARMED!, its involvement with the MonoGame framework [1] and Torque series of game engines, and the development of several PlayStation 4/5, PlayStation Vita, Xbox One, and Nintendo Switch ports of indie games including TowerFall Ascension, [2 ...

  4. List of visual novel engines - Wikipedia

    en.wikipedia.org/wiki/List_of_visual_novel_engines

    KiriKiri (吉里吉里) is a scripting engine [4] [5] by Japanese developer "w.dee", initially released in 1998. It is almost exclusively used with the KAG (KiriKiri Adventure Game System) framework as a visual novel engine. [6] Usually, the package of the two components is regarded as the whole engine, and referenced with major version numbers.

  5. Numeral system - Wikipedia

    en.wikipedia.org/wiki/Numeral_system

    By using a dot to divide the digits into two groups, one can also write fractions in the positional system. For example, the base 2 numeral 10.11 denotes 1×2 1 + 0×2 0 + 1×21 + 1×22 = 2.75. In general, numbers in the base b system are of the form:

  6. List of numeral systems - Wikipedia

    en.wikipedia.org/wiki/List_of_numeral_systems

    Using all numbers and all letters except I and O; the smallest base where ⁠ 1 / 2 ⁠ terminates and all of ⁠ 1 / 2 ⁠ to ⁠ 1 / 18 ⁠ have periods of 4 or shorter. 35: Covers the ten decimal digits and all letters of the English alphabet, apart from not distinguishing 0 from O. 36: Hexatrigesimal [57] [58]

  7. Quaternary numeral system - Wikipedia

    en.wikipedia.org/wiki/Quaternary_numeral_system

    It uses the digits 0, 1, 2, and 3 to represent any real number. Conversion from binary is straightforward. Four is the largest number within the subitizing range and one of two numbers that is both a square and a highly composite number (the other being thirty-six), making quaternary a convenient choice for a base at this scale.

  8. Ternary numeral system - Wikipedia

    en.wikipedia.org/wiki/Ternary_numeral_system

    As for rational numbers, ternary offers a convenient way to represent ⁠ 1 / 3 ⁠ as same as senary (as opposed to its cumbersome representation as an infinite string of recurring digits in decimal); but a major drawback is that, in turn, ternary does not offer a finite representation for ⁠ 1 / 2 ⁠ (nor for ⁠ 1 / 4 ⁠, ⁠ 1 / 8 ...

  9. Vigesimal - Wikipedia

    en.wikipedia.org/wiki/Vigesimal

    In a vigesimal place system, twenty individual numerals (or digit symbols) are used, ten more than in the decimal system. One modern method of finding the extra needed symbols is to write ten as the letter A, or A 20, where the 20 means base 20, to write nineteen as J 20, and the numbers between with the corresponding letters of the alphabet.