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In basketball, the NBA's Houston Rockets first utilized a modified version of the stat, which indicated that Shane Battier, who had a plus–minus score of plus 10, was a much more effective player than had been previously believed.
Adjusted Plus-Minus (often abbreviated APM) is a basketball analytic that attempts to predict the impact of an individual player on the scoring margin of a game by controlling for the rest of the players on the court at any given time. The metric is derived using play-by-play data to keep track of all substitution and possession ending actions.
Advanced basketball statistics include effective field goal percentage (eFG%), true shooting percentage (TS%), (on-court/off-court) plus–minus, adjusted plus-minus (APM), real plus/minus (RPM), player efficiency rating (PER), offense efficiency rating, offensive rating, defensive rating, similarity score, tendex, and player tracking. [4]
Plus–minus sign (±), a mathematical symbol which can mean either plus (+) or minus (−), or can indicate the uncertainty of a measurement or statistic; Plus–minus (sports), a sports statistic used to measure a player's impact on the game; Plus–minus method, a geophysical method to interpret seismic refraction profiles
[9] [10] [11] At the conclusion of the 2012–13 NBA season Miami Heat head coach, Erik Spoelstra, stated that comparing players from different generations is the equivalent to comparing apples and oranges, explaining: "You'll never be able to tell [how James stacks up to Jordan or Magic Johnson] because they didn't play against each other. The ...
The NBA also posts to the statistics section of its Web site a simple composite efficiency statistic, denoted EFF and derived by the formula, ((Points + Rebounds + Assists + Steals + Blocks) − ((Field Goals Attempted − Field Goals Made) + (Free Throws Attempted − Free Throws Made) + Turnovers)). [2]
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References 0–9 2-for-1 A strategy used within the last minute of a period or quarter, in which the team with possession times its shot to ensure that it will regain possession with enough time to shoot again before time runs out. Applicable in competitions that use a shot clock (all except NFHS in most US states). 3-and-D Any player, typically not a star, who specializes mainly in three ...