Search results
Results From The WOW.Com Content Network
Dakota Grabowski of PlanetXbox360 considered the Arbiter the most confusing character in the game's story. [53] Conversely, GamePro described the Arbiter as one of the best things about the game, saying that while it was a different character than the Arbiter seen in Halo 2 and Halo 3, he was "like an alien Jack Bauer amped up on drugs". [54]
When he learns that the Prophets' plans would doom all life in the galaxy to extinction, the Arbiter allies with the Covenant's enemies—humanity—and stops the ringworld Halo from being activated. The Arbiter is a playable character in Halo 2 and its 2007 sequel Halo 3; a different Arbiter appears in the 2009 real-time strategy game Halo ...
The Halo franchise originated with the 2001 video game Halo: Combat Evolved. The game's characters were continually refined through development, as developer Bungie was bought by Microsoft and the platform shifted from the Macintosh to the Xbox. Other Bungie developers would often add input to character development, even if they were not ...
Halo Infinite is a first-person shooter.In the game's story mode, players assume the role of player character Master Chief, as he wages a war against the Banished, an alien faction. [4]
The original Halo is a master class in game design, from top to bottom. The gunplay is excellent, the story is mystifying and fascinating, and the soundtrack is one of the greatest ever put in a game.
Heather Campbell of Play Magazine named Halo 3 her game of the year due to Forge, with co-editor Greg Orlando explaining later in the issue: "What separates Halo 3 from other console shooters such as Call of Duty 4: Modern Warfare and Team Fortress 2, though, is the inclusion of a forge mode and the ability to save and edit gameplay films ...
Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.
It's a moment 20 years in the making: In the closing moments of the Halo series premiere, fans of the blockbuster video game franchise finally get a chance to peek beneath the helmet of heavily ...