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  2. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    C (pronounced / ˈsiː / – like the letter c) [6] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code (especially in kernels [7 ...

  3. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    Iterator pattern. In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  4. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    Bridge pattern. The bridge pattern is a design pattern used in software engineering that is meant to "decouple an abstraction from its implementation so that the two can vary independently", introduced by the Gang of Four. [1] The bridge uses encapsulation, aggregation, and can use inheritance to separate responsibilities into different classes.

  5. Yacc - Wikipedia

    en.wikipedia.org/wiki/Yacc

    Yacc (Yet Another Compiler-Compiler) is a computer program for the Unix operating system developed by Stephen C. Johnson.It is a lookahead left-to-right rightmost derivation (LALR) parser generator, generating a LALR parser (the part of a compiler that tries to make syntactic sense of the source code) based on a formal grammar, written in a notation similar to Backus–Naur form (BNF). [1]

  6. Regular expression - Wikipedia

    en.wikipedia.org/wiki/Regular_expression

    A regular expression (shortened as regex or regexp), [1] sometimes referred to as rational expression, [2][3] is a sequence of characters that specifies a match pattern in text. Usually such patterns are used by string-searching algorithms for "find" or "find and replace" operations on strings, or for input validation.

  7. Producer–consumer problem - Wikipedia

    en.wikipedia.org/wiki/Producer–consumer_problem

    In computing, the producer-consumer problem (also known as the bounded-buffer problem) is a family of problems described by Edsger W. Dijkstra since 1965.. Dijkstra found the solution for the producer-consumer problem as he worked as a consultant for the Electrologica X1 and X8 computers: "The first use of producer-consumer was partly software, partly hardware: The component taking care of the ...

  8. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    The term magic number or magic constant refers to the anti-pattern of using numbers directly in source code. This has been referred to as breaking one of the oldest rules of programming, dating back to the COBOL, FORTRAN and PL/1 manuals of the 1960s. [1] The use of unnamed magic numbers in code obscures the developers' intent in choosing that ...

  9. Bitwise operations in C - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operations_in_C

    1. 1. 1. The bitwise AND operator is a single ampersand: &. It is just a representation of AND which does its work on the bits of the operands rather than the truth value of the operands. Bitwise binary AND performs logical conjunction (shown in the table above) of the bits in each position of a number in its binary form.