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Players begin the game receiving some amount of virtual currency, as well as the in-game value of the pet that represents them. [5] A list of the player's Facebook friends appears, along with their selling price. They could be bought; given nicknames and gifts; put to work with, locked from, sold to and used to poke other players. [5] [6] [7] [8]
A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
A sequel, Pet Simulator 99, was released on December 1, 2023, with select pets from Pet Simulator X being able to be transferred to the game. [73] [74] Pet Simulator received a series of McDonald's Happy Meal toys in November of 2024. [75]
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The game's camera allows the pet to recognize their owner's face. [4] The game includes RPG elements and locks content until certain levels have been reached. [3] A spin-off game, PlayStation Vita Pets: Puppy Parlour, was released for iOS and Android on June 3, 2014. [4]
Purr Pals is a pet simulation game by American studio Brain Toys in which the player takes care of a kitten. It was published by Crave Entertainment in 2007 and is sponsored by Purina. [4] There was also a sequel released on May 12, 2012 called Purr Pals: Purrfection. [5]
Dealer retail value: A dealer retail value is the price a dealer will sell your car for after any repairs or modifications have been made. This value will also include a profit margin for the dealer.
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).